Tags: Half Life, Half-Life, Half Life VR, HLVRAI, HLVR, Coomer, Dr. Remove Gordon and add him to his own mod Revise Slick face texture (looks like he has fuzzy caterpillars for eyebrows) Sirgibsalot for the Enhanced Survivor Gordon model that the Freeman model is based off of.
Barney: Male 02 (Who happens to also be the face of the beta Barney model, Ted!) Valve for the face models consisting of: YouTube tutorials for helping me pretend to be competent! Gearbox for the base models and textures for these models Crowbar Collective for the Guard, HEV, and Scientist outfits. Features: -Infinite ammo like in Alpha, obviously. A system that adds extra particles and sound effects to your bullets, and overwrites the default bullet hole materials to be very similar to that seen in GoldSrc games such as Half-Life 1 and Counter-Strike 1.6.
Now featuring cool NPCs and Playermodels from our beloved Half-Life v0.52 Alpha. Using the PS2 models as a base, this mod intends to bring the Half-Life characters to the same standard of HL2. A SWEP pack I wanted to release long time ago but never got to do it. Half-Life: Source is not required Addon includes the following models: -Barney. Have you ever been dissapointed by the Black Mesa scientist models? Have you ever wanted to see the glory of Walter Bennett from Half-Life in glorious 0.5k? Well, today is your lucky day! Just playermodels from Half-Life: Source.